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转自STEAM生化4专区论坛
Feature wise, the new PC version is based on the Xbox 360 version, which in turn is based on Wii/GCN versions.
Many of the texture assets have been redone (not everything, mind you) from the ground up, as you can see in the screenshot gallery on the Steam Store page. I've uploaded a handful of side-by-side comparison shots for good measure just to give everyone an idea.
The game has an option to toggle between original and HD texture pack. HD texture pack is approximately 5GB while the standard pack weighs in at 1.6GB (they're in separate directories). After excluding common redistributables such as DirectX and Visual C++, the game itself comes out to about 11GB.
Similar to the Xbox 360/PS3 version, most cut scenes are rendered real time and in-engine. Some cut scenes, such as those from the Separate Ways content introduced with the PS2 version, were only captured in video. Aside from that, movies such as the opening CGI movie are naturally upscaled from the original 2005 release (again, same with all other versions).
Graphics Option - Game allows you to select whatever resolution your Windows OS supports. That said, the game is optimized for 1920x1080 (16:9) format running at 60fps and has been tested as such, but it seems to work in higher resolutions as well. Anything beyond 1080p has not been formally tested and therefore not 'officially' supported by Capcom, but I've had it run fine on 2560x1600, 2560x1440, and 1920x1200 settings. Your mileage may vary. In-menu, the game will also have anti-aliasing options up to 8X, three shadow quality settings, aforementioned texture quality toggle, full screen on/off toggle, motion blur on/off toggle, and one other 'fun' graphics option that I just won't mention at this time so as not to ruin the surprise. There are other graphics options not surfaced via the in-game menu, but I'm sure many of you tinkerers will find it without problem. Standard disclaimer: any tweaks you make outside of the game menu aren't officially supported by Capcom
BY wbacon [capcom]
简单翻译一下要点。
1.今次PC版本是以XBOX360上的HD版本为基准制作,也就是说是以NGC/WII版本为基准。
2.大多数材质都经过重制和提升,(并不是全部),你可以在STEAM商店首页看到对比图。今次PC版本有提供选项给玩家随意转换HD材质和SD材质,HD材质大约5GB,SD材质是1.6GB,而他们是分开存放于不同文件夹中的。再加上一些系统需求的软件例如DirectX and Visual C++,游戏本体的容量达到11GB。
3.和PS3/XBOX360主机版本相似,大部分的流程动画(LEON篇)都是即时演算的,除了ADA篇的流程动画是播片。包括开头那段动画也是2005原版upscaled的。
4. 游戏提供多种分辨率,CAPCOM官方推荐1080P和60帧。玩家可以自己尝试更高分辨率,开发者已经试过 2560x1600, 2560x1440, 和1920x1200。但只有1080P是得到官方支持。游戏菜单提供多重画质选项,包括抗锯齿,最高到8X。3档阴影,以上提到的材质选项,全屏开关,动作模糊,还有一个有趣的画质选项保密,留待玩家拿到游戏时发掘。
5.开发者还提到还有很多画质选项在选单以外,他相信很多高手能发掘出来,最后还说菜单以外的画面改动得不到CAPCOM官方支持。
翻译 by 欢熙 at STEAM吧 |
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